The game is actually considerably easier to get into than one would think, considering the camp. Personally, I didn't really care for the humor, but that's my subjective opinion. Every character, every line spoken, everything, campy. What Westwood did with this sequel was not only admit the camp, but flaunt it. The first Red Alert, admittedly, has some of this camp quality. It's difficult to make a game that's both entertaining and has a compelling story, and many efforts wind up with silly-sounding expositionary dialog and characters going out of character. Quite a few games are unintentionally campy.
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